It’s a fact: most of my breakups happen in the Summer.
And I imagine it must be a common theme for other people, too: high school couples break up when they move to respective universities; Uni couples split up cause everyone’s burdened by fear of the future; holiday romances going awry. There’s numerous different possible reasons.
But whatever it is, the Summer seems to be a time where a lot of relationships just… die.
And so, to celebrate this inalienable fact, I am instigating the first ever Breakup Season flash fic drive!
I’ve been reading an article on Lifehacker about the personality traits normally exhibited by creative people. These include hunger for originality, volatile personal relationships and “being a pain in the ass.”
In other news, bears have begun their protest at being typecast and have started shitting in car parks.
Here’s a few I’d like to add to the list: Continue reading
Last week we had our first game of the Dragon Age RPG by Green Ronin Games. We’d been planning the game for a few weeks, intending to run through their free Quickstart adventure to decide whether or not we wanted to start a regular game, and finally managed to get our players around the table to venture forth into the realm of Ferelden. It was only while sitting around the table that I realised we had essentially gathered representatives of what I like to think are the three core groups of gamers found in your standard RP group.
Numbers of these particular members can vary from group to group, and their exact experience with the game can fluctuate. But having a grasp on the kind of gamers you can expect in your groups will help any prospective new GM in planning and preparing their game sessions.
So, grab a coffee and get comfy, while I introduce you to The Three Tiers Of Gamers In RPGs.